#include "Landmark.h"

Landmark::Landmark() : r(0), angle(0) {
}

Landmark::Landmark(float _r, float _angle) : r(_r), angle(_angle) {
}

Landmark::~Landmark() {
}

float Landmark::getRadius() const {
	return r;
}

float Landmark::getAngle() const {
	return angle;
}
